Festiglow

Privacy Policy

Last updated: 2026-11-09

This policy explains what information the game Festiglow: Block Puzzle ("Festiglow", "the game") and this website collect, why, and the choices you have. Festiglow is made by DCABox ("we", "us"). Questions: [email protected].

In short

1. Information stored on your device

Your progress, settings, the email address you last entered in the feedback form and any messages you have not sent yet are saved on your device (and may be included in your phone's backups). The game also keeps the times of the ads it has recently shown and of the ones you tapped, to space ads out and to detect invalid taps; they are not part of the backup copy of your progress on our server and are deleted with the app's data. The game's device code is made from an identifier your phone's system gives this app (the Android ID; on iPhone, the identifier for vendor). On Android it stays the same when you reinstall the game and changes when the phone is reset; on iPhone it changes when you remove the game. Uninstalling the game removes everything else from your device.

2. Information sent to our game server

When your device is online, the game talks to our server to run its community features. The server stores:

Your IP address is used to deliver the game's requests, to limit abuse and to tell which country and province or state you play from: our network provider, Cloudflare, works out the country and the province or state, and we keep only those (never your city or exact location). The IP address itself is not saved in our game database; our servers and Cloudflare may keep it in short-lived security logs.

What other players can see: visitors to your pet islands see your pets, the hearts they have received and when you were last active, and the owners of the islands you visit see your visits and the hearts and food gifts you leave. In both cases your nickname is shown only if you allowed it ("Show my name" in the game's Settings); otherwise you appear as an anonymous player. To keep visitors away, turn off "Let others visit my islands" in the game's Settings. Level time rankings show you only your own place, never other players' names. A Duel code you share contains your nickname, score and moves, and reaches only the people you send it to.

3. Crash reports, analytics and notifications (Google Firebase)

Google processes this data for us under the Google Privacy Policy.

4. Advertising (Google AdMob)

The game is free to play and is paid for by ads. They are delivered by Google AdMob, Google's advertising service for apps, through the Google Mobile Ads SDK built into the game; they come from advertisers and other ad buyers that work with Google (Google's ad partners). There are no banner ads. You may see two kinds of ads:

To show ads, Google and its ad partners collect information from your device: the advertising ID and other device identifiers (see below), IP address (from which they work out an approximate location), device model, operating system, language and other device settings, the app showing the ad, how you interact with ads, such as which ads you see and tap, and diagnostic information about how the ads load and perform. They use it to deliver and choose ads, to limit how often you see the same ad, to measure how ads perform and to prevent fraud and abuse, and they handle it under their own privacy policies.

Learn more: how Google uses information from sites or apps that use its services, and the Google Privacy Policy.

5. The game in a web browser

You can also play Festiglow in a web browser, on game websites (portals) such as CrazyGames. There, the game sends no notifications, uses neither Google Firebase nor Google AdMob, and makes no device check; if the website shows ads, they come from its own ad service, under its own privacy policy. The game uses our server as described in "Information sent to our game server", with these differences and additions:

6. This website

This website uses no cookies, no ads and no third-party trackers. To see how many people visit and from where, each page view tells our server the page and its language, the website that linked to it (its domain only), whether the screen is a phone's, and your country and province or state (worked out by Cloudflare from your IP address). To count visitors per day without cookies, the server makes a code from your IP address and browser that changes every day and cannot be turned back into either. The IP address itself is not stored.

If your browser sends a Do Not Track or Global Privacy Control signal, your visits are not counted.

How we use information

Where the law asks for a legal basis: we rely on providing the game you asked for; on our legitimate interests in keeping it working, fair and improving, in funding it with ads, and in telling you about new festivals and events through notifications (you can turn them off at any time); and, where the law requires it, on your consent for personalized ads (in the European Economic Area, the United Kingdom and Switzerland, the game asks for it before showing ads; on iPhone, Apple's tracking prompt asks for it too).

Who we share it with

We do not sell your personal information. We share it only with service providers that run parts of the game for us (Google Firebase, Google Play Integrity, Apple App Attest, Cloudflare (which delivers and protects our server and this website) and the company hosting our server), or when the law requires it.

Our advertising partner Google and Google's ad partners also collect information directly from the game, as described in "Advertising", and use it under their own privacy policies. Some privacy laws (such as California's) treat this as "selling" or "sharing" personal information; to opt out, turn off personalized ads as explained above.

How long we keep it

We keep server data while you play. "Delete my data" in the game removes it from our game server straight away; when you ask us by email, we remove it within 30 days. Crash and analytics data are kept by Google for the periods set in our Firebase settings. Daily feature usage counts are deleted after 400 days. Google and its ad partners keep ad data for the periods set in their own privacy policies.

Your choices and rights

Children

The game is not directed at children under 13, and we do not knowingly collect personal information from them. If you believe a child under 13 has sent us information, contact us and we will delete it.

Security and where data is processed

Data travels over encrypted connections (HTTPS), device IDs are stored only in hashed form, and access to our server is limited to people who need it. Our servers and providers may process data in countries other than yours, such as Vietnam, where we are based, and the United States.

Changes

We will update this page when the game changes what it collects, and change the date at the top. Important changes will also be announced in the game.

Contact

DCABox · [email protected]